![]() ![]() This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. This applies to using weapons and powers as well, so unless you’re ready to fight for your life, let someone else engage out in the open before you join in.Necessary cookies are absolutely essential for the website to function properly. If another civilian witnesses you, you’ll trigger a Bloodhunt, which reveals your silhouette to every nearby player and pings you on the map for an entire minute. ![]() You also have to be careful when feeding. There’s at least four different buffs you can get from NPCs, each with three levels, meaning you’d have to feed off three civilians carrying the same thing to maximize these bonuses (which you probably won’t be able to do for most of your matches). Unfortunately, due to unlucky RNG on my end, I’ve only run across buffs that increase my melee damage and my health regeneration. Players can feed from any of the civilians roaming the city, and while all of them heal you, some of them also provide you with permanent buffs for the remainder of the match. In Bloodhunt, most of the chaotic PVP action happens on the rooftops, but down in the streets, there’s quite a lot of NPCs that you can (and should ideally) interact with. There’s currently six archetypes you can choose in the game too, with some having their own unique movement abilities, ranging from simple speed boosts to huge leaps through the air. In that regard, it’s your standard third-person shooter with a sliding mechanic (which you can also chain into a longer jump), somewhat similar to how Scavengers feels. ![]() The movement’s pretty fluid, if not simple. Right off the bat, the game shows you that combat will be taking place in both the streets and on the rooftops, as everyone has the ability to climb straight up any wall, and half of the loot in a given match will be spawning on high ground. SURPRISINGLY SMOOTHįor an alpha, the game flows really smoothly. So anyway, here’s my first impressions of the game so far. I signed up for the closed playtest immediately after it was announced, and a couple of days prior to writing this, I managed to get a key. But, as someone who also enjoys fast-paced gameplay and a bit of PVP, seeing a new battle royale that isn’t just another gritty shooter actually made me somewhat excited (also, I kinda like V:TMB anyway, so I’m completely fine with this). Some of those who were expecting more news about Vampire: The Masquerade – Bloodlines 2 were probably disappointed when Bloodhunt was announced, and I don’t blame them. Everything else I stated here still holds up. UPDATE: The game’s in early access and open to everyone now! They’ve added a store and a battle pass system, so you can now disregard the part where I talked about the limited customization options. ![]()
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